My freeware only works on Intel/Microsoft Windows platforms. Unluckily, the users of Apple (MacIntosh) computers cannot use my software. The only thing they can use is my lottery and gambling ActiveX control. The online number generator can generate combinations for a wide variety of games of chance. It can also calculate the odds or probability of such games of chance. The online control performs also some of the calculations of FORMULA.EXE. There is another restriction, however. The 'IonSaliuGen' online ActiveX control only runs in Microsoft Internet Explorer version 4 or later! It shouldn't be a bid deal: Microsoft Internet Explorer is easily available as a freebie. Download your free copy of MSIE5 or later from the home page.
Apple aficionados can run the online generator and odds calculator right here, on this webpage.
Here is that great device at your fingertips: the best lottery, lotto, gambling combination random number generator you can find online! This powerful online application handles any type of lotto and lottery games: pick-3, pick-4, lotto-5, lotto-6, lotto-7, PowerBall (both 5+1 power ball and 6+1 power ball), horseracing (both trifecta and superfecta), keno; plus, the queen of casino games: roulette; plus, sports betting, the American way. The ActiveX control also calculates the odds in lotto games, including PowerBall and Keno, following the official method used by the lottery commissions.
Version 6.0 of the ActiveX control generates 1000 combinations in a text box. The combinations can be saved to files, using the "Save" button. The text box is a capable online editor: select, copy, cut, paste, undo, select font, edit, print, save to file
The control buttons boast now "tool tips" a useful feature for newcomers. And that's just for starters!
The online application calculates also the binomial standard deviation and the fundamental formula of gambling (FFG).
The ActiveX control sports an often-requested team-combination generator applicable to the American betting system. The player can choose between two teams to win a bet, based on a point spread or just "pick 'em". The player must first create "game files" consisting of the competing teams. Additional info is available in the input boxes and the main text box.
The "Roulette" option applies now my "Free Winning Roulette System #2", as presented on the "Roulette" page and the "Message Board". The last three columns are what is all about.
"D1&2" means the 1st dozen (1 to 12) in combination with the 2nd dozen (13 to 24). "D1&3" means the 1st dozen (1 to 12) in combination with the 3rd dozen (25 to 36). "D2&3" means the 2nd dozen (13 to 24) in combination with the 3rd dozen (25 to 36). A + (plus) sign indicates a hit, a (minus) sign indicates a loss. You can count how many + a specific 2-dozen group encountered in 100 spins. Is it above or below the standard deviation? Follow the ideas in the free system #2
You can also see how the + and move within 100 spins.
There are important statistical reports at the end of the roulette file. The file shows also the "seed" used for the random generation. It is far more ranging than the "timer" seed used previously. Therefore the randomization follows more closely the "natural" randomization. This feature is of use to computer programmers. Read more on my approach to randomization: Randomizing: An Art of Scientific Philosophy, Science of Philosophical Art, Philosophy of Artistic Science, Art of Philosophical Science, Science of Artistic Philosophy, Philosophy of Scientific Art. It has the source code of a Visual Basic (VB) function: TheSeeder ().
IonSaliuGenerator, version 7.0, January 2005 The Best Random Numbers, Combinations Generator.
Version 7.0 of the super generator implements superior inner (innate) filtering for lotto games, including Keno, Powerball, Mega-Millions, Euro-Millions. The Saliusian filters are founded on the most significant parameters of probability theory and statistics. You'll notice on your lotto cards. The patterns follow more closely the patterns of real lottery drawings. Just take 10+10 lottery cards (grids). Mark the last 10 drawings on 10 lotto grids. Put an "R" (for real) on the back of the grids, so that nobody can see the marks. Next, run the super generator, say, 21 times. Scroll to the middle of the combination file. Take any 10 combinations you want. Mark them on the other 10 lotto grids. Put a "G" (for generate) on the back of the grids, so that nobody can see the marks. Mix up the lotto cards, without seeing the back marks. Look at the grids. Pick 5 or 10 of them. You'll be around 50% between the cards showing the real lottery draws (R) and the cards plotting the randomly generated lotto combinations (G). Read more on the patterns plotted by real-life lottery drawings on lotto cards (matrix):
Geometric, regular patterns on lotto play slips, cards, grids.