Published in January 2018.
Axiomatic one, you might be among the visitors who asked me about positional lotto wheels, especially starting the year of grace 2017. The interest grew by an order of magnitude after I posted analyses of positional lottery wheels in the venerable rec.gambling.lottery (RGL) newsgroup. My in-position lotto wheels showed a tremendous advantage over any similar systems. My thread in the Google groups is still live:
The 274-line position-by-position lotto wheel hit one 4 of 6 winner and 8 3 of 6 winners. It happened on January 24, 2018.
My lotto software can also check for winners in positional groups of numbers without expanding them to combinations first. The positional frequency system hit two jackpots in one year worth of lottery drawings. The un-wheeled system recorded also 15 match-5 and 23 4 of 6 winners. I didn't check for match-3 there would have been plenty of those! The positional systems are the way to go in lotto. They hit more often (more efficiently) because the lotto numbers have an inherent tendency to hit in certain positions. The positional lotto systems (based on both frequency and skips) respect that natural tendency.
I haven't written, however, dedicated software to generate lotto wheels from ranges of numbers. That is, given, say, 6 strings of numbers for the lotto-6 games, let's generate lotto wheels where the numbers are strictly in-position. If a lotto number is only in the string in position 1, that entity must always appear only in the 1st position of the combinations. No 2 or more numbers in the same position will appear in the same combination. In the real system you see below, the lotto numbers 1 and 4 in the first-position string will not show together (in the same combination).
Fear not! My software is more than capable of handling a task of such magnitude and it is the only software of this kind. It only takes two steps to generate positional lottery wheels from output files. Until I decide to write specialized, in-one-step positional-wheeling software, you can simply follow the easy procedure clearly described on this Web page. Not to mention that the personal computers are very fast nowadays and they can fulfill this task with flying colors.
2 1 10 11 4 8 5 7 13 3 9 12 14 17 12 3 13 11 8 22 7 15 16 2 30 31 26 18 25 16 20 29 21 22 35 27 32 34 37 46 38 39 42 28 40 41 19 24 40 51 44 41 53 48 49 43 52 47 54 37 58 57 59 54 52 55 56 50 51 49 42 46
In this case, each string has an equal length (same amount of numbers). But the strings can also be uneven, as it is mostly the case with the positional skips systems.
Software to generate lotto combinations strictly position-by-position: SkipSystem, menu II of the Bright / Ultimate grandiose lottery applications. Functions: S = Lotto 6, then G = Generate Combinations from Systems.
You have three choices here. The first one was applied in the aforementioned thread.
A) I pointed you to one of the functions (programs) in my lottery software capable of such much-sought-after task: Super Utilities (SoftwareLotto6.exe). It is listed as Super Utilities on the main menu of the Bright / Ultimate grand lottery packages. We'll use for this task the function D = Duplicates: Strip and Wheel. I chose the 3 of 6 minimum guarantee to get the minimal amount of combinations to be published in the Google group.
B) Function H = Wheels from Files (WheelIn6.exe), menu #2 of the Bright / Ultimate great applications. If I choose the 3 of 6 minimum guarantee again, I'll get the same amount of lotto combinations as in Option A.
H = Wheels from Files is very similar to D = Duplicates: Strip and Wheel.
C) The best wheeling choice: W = Wheel On-the-Fly (Wheel6.exe), also on menu #2. In Wheel6, select the minimal guarantee, and then the function P = Purge-Wheel an Output File. This time, however, if I apply the 3 of 6 minimum guarantee, I'll get fewer combinations than in Option A or Option B. Therefore, the lottery wheel is more efficient cost-wise.
This is the most efficient option. It generates random combinations that never start at 1, 2, 3, 4, 5, 6 or 44, 45, 46, 47, 48, 49. Also importantly, the amount of combinations generated is lower than in A or B without affecting the minimum guarantee. There is a higher chance at hitting higher prizes. You can even apply safe filters to reduce the total of lines generated and still preserving the minimal guarantee.
There is one drawback, however: Speed. You need be more patient compared to options A and B. If you wait more than half an hour without a single combination having been generated, you can stop the program. It probably found a complete randomized lotto wheel that satisfies the minimum guarantee.
The special reduced lottery system was created in the process unintentionally. The previous world record in lottery wheeling was for 49 unique numbers in 163 lines. Not to mention that the particular cover or design had a severe flaw: It was a SPLIT wheel. The lotto numbers were divided into two groups; the numbers in one group were never combined with numbers from the other group. No wonder such lotto wheel fares very poorly when targeting higher-tier prizes.
My cover or lotto design treats the numbers equally. The key feature is the natural bias of the lotto numbers toward one or two positions in the combination. Evidently, nobody has ever seen a 6/59 combination to start with number 58; and we'll never see lotto number 3 in the 6th position!
How can I state I created the world-record lotto wheel? I can answer such a question and set it on a solid foundation. I can compare the sizes of the two designs and how many combinations they cover.
The previous world-record lotto wheel: 163 lines; my design: 274 lines. Ratio: 274 / 163 = 1.68. The previous design covered 6 of 49 numbers or 13983816 combinations. My lotto wheel deals with 6 of 54 unique numbers that generate 25827165 combinations. Ratio: 25827165 / 13983816 = 1.85.
Advantage of my lotto wheel: 1.85 1.68 = 0.17 (17%). Therefore, my lotto design is the champion of the world by a margin of 17 percentage points. For parity, the (49, 3 of 6) lotto wheel should have a maximum of 136 lines, not 163.
[Lotto] wheel in the sky keeps on turnin' I don't know where I'll be tomorrow Wheel in the sky keeps on turnin'. Journey, Wheel In The Sky
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