- Axiomatic one, undoubtedly lottery is a
**losing proposition**in the long perspective IF playing, as they advise,**randomly**. Even if playing a favorite number still ends up in a guaranteed loss. - A favorite number is actually a random number. The most famous favorites are the so-called
*birthday numbers*. Other favorites include numbers considered to be*special*, or*magical*, or even*divine*. For example:*PI*(3.141592653589....) or*PHI*(the*golden number*0.6180339887498....). All these derived numbers are random and they appear with the same frequency as any lottery number, or set, or combination. See statistical reports:.**Lottery Numbers from PI, PHI (Divine Proportion)** - How much is to lose? We can calculate an
**average loss**in lottery when playing a number of*drawings*(known as*draws*outside USA). The loss can be huge if a very large number of drawings are played with real money. - I analyzed a large amount of real-life results in the Pennsylvania Lottery in the
*pick 3*game. I knew well in advance the whereabouts of the results and data only confirmed my theory. Read:.**Pick 3**__Straight__Sets Statistics - By contrast, around 45% of the roulette numbers lead the gamblers to profits in a few thousand spins. That is, with a sufficient bankroll, a player has a pretty good chance to make a profit, even if playing a random roulette number, or a favorite number. I analyzed about 8000 spins from
*Hamburg Spielbank*(casino). Quite a few numbers ended up making a profit:.**roulette systems, magic numbers**

The *average loss*, in lottery and casino gambling alike, is determined by __multiplying the total cost by the house advantage (HA or house edge)__.

The *cost* consists of number of tickets played multiplied by the price per ticket.

To calculate the *house advantage (HA)*, we apply this simple formula based on *units paid UP* over *total possibilities TP*:

(always expressed as a percentage)

For example, in the *pick 3* game, they pay 500 units (e.g. dollars) for a straight win. Total straight sets (possibilities): 1000. *HA = 1 – (UP / TP) = HA = 1 – (500 / 1000) = 50%.* That's humongous! It's about 10 times worse than what the player faces in American roulette: 5.26%.

If one played 10,000 dollars (one pick-3 number in 10,000 lottery drawings), the average loss would amount to 5000 dollars. If playing, randomly, one *pick 3* straight set in 100,000 lottery drawings, virtually every number (straight set) will end up very close to a 50,000-dollar loss.

I doubt there are 100,000 lottery drawings in any state lottery. But we can reduce to scale. Instead of 3 digits, we look at data for one digit only; e.g. the digit in the 1st position. In other words, we derived a new game, a *pick 1* lottery game. Total possibilities are now *10*. To maintain the same *HA*, we assume the house pays *5* units per win.

The data available for this game analysis is huge now: over 9000 drawings in my database (in Pennsylvania State Lottery). I run my one-of-a-kind statistical software known as **Frequency Rank**. I am interested only in the positional frequency, as this hypothetical game has only 1 digit. Here is the report:

**
**

The Pick-3 Digits Ranked by Frequency - By Position File: PA-3 Drawings Analyzed: 9000 | Date: 08-03-2017 Frequency norm based on probability: 10% Rank | Position 1 | Position 2 | Position 3 | | Digit Hits % | Digit Hits % | Digit Hits % | 1 | 7 961 10.68% | 5 931 10.34% | 6 940 10.44% | 2 | 4 949 10.54% | 1 924 10.27% | 7 927 10.30% | 3 | 2 938 10.42% | 8 913 10.14% | 5 925 10.28% | 4 | 0 926 10.29% | 0 897 9.97% | 0 908 10.09% | 5 | 3 884 9.82% | 9 896 9.96% | 1 897 9.97% | 6 | 5 883 9.81% | 3 895 9.94% | 8 895 9.94% | 7 | 6 872 9.69% | 6 895 9.94% | 3 883 9.81% | 8 | 1 872 9.69% | 4 888 9.87% | 9 883 9.81% | 9 | 8 869 9.66% | 7 885 9.83% | 2 878 9.76% | 10 | 9 846 9.40% | 2 876 9.73% | 4 864 9.60% |

You notice, every digit appeared with a frequency very close to the norm: *1/10* or *10%*. A few numbers came out with a little better frequency, while others performed just below par. Each and every digit, however, ended up a **loser** money-wise.

Looking at the digits in the first position, the digit *7* was the best performer with *961* wins. Total winnings: 961 * 5 = 4805. **Loss**: 9000 – 4805 = 4195. The digit *9* was the worst performer: *846* wins. Total winnings: 846 * 5 = 4230. __Loss__: 9000 – 4230 = 4770.

You saw in the roulette report that some of the numbers ended up as winners (in the *straight-up* bet). No doubt, I exposed that the particular roulette wheel in the Hamburg Casino was seriously biased (they replaced it later). The lottery drawing machines are less prone to bias, as they are not nearly as complicated mechanisms as the roulette wheels.

We saw that also the lottery machines "favored" some digits over others. There are a few percentages above the norm for some digits. The norm calculates that each digit (in this *pick-1* game) should hit 900 times in 9000 "drawings". The best performer, the digit *7* came out by 961 / 900 = 6.8% better than the norm. That "percentage advantage" is still a far cry from the house advantage of 50%. Meanwhile, a 6.8% bias in roulette does beat the HA of 2.7 or 5.3%!

The degree of certainty is very high that the numbers will come out with different frequencies. There will always be discrepancies measured in percentages. In games like roulette, some discrepancy percentages will be high enough to make a profit for the gambler who played those particular numbers. In lottery, however, that phenomenon will never occur. The positive discrepancies always come in small percentages; the house edge is always too high. The greedy lottery commissions could cut down the house edge to 25% — and they would still make an indecent amount of money!

The results above were computed for one ticket play. Adding more lottery tickets adds to the cost and total loss. Again, in roulette, playing more numbers can still make a profit for the gambler.

- These analyses presume
**random play**or playing**favorite numbers**(they are still random numbers). Without strategies/systems, loss is to be expected in lottery with a very high degree of certainty. - That's why lottery strategies are so important. Many trends develop in statistical series and strategies take advantage of trends. Only specialized software can detect favorable trends and generate a reduced amount of combinations to play selectively (by skipping lottery drawings). At this time in history (2017), there are only two capable applications:
**Bright / Ultimate**software packages and**MDIEditor Lotto WE**. - Evidently, these findings do not apply to a tiny fraction of a percentage of lottery players. Very few players win big lotto jackpots and thus they make big profits. They can never lose the profits by continuing to play the lottery. It would take thousands (if not millions) of years to reach the amount of drawings analyzed in this material. The overwhelming majority of players, however,
__lose__according to the findings here.

**Read Ion Saliu's book:** **Probability Theory, Live!**

~ Founded on mathematical discoveries, also applied to creating strategy, systems in lottery software, lotto jackpot games.

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