I say in one of my posts (* Compare Lotto Software Programs, Lottery Wheeling, Gail Howard*):

Actually, the static (unbalanced) lotto wheels do more harm than good. The net results of the so-called abbreviated lotto systems or wheels: They accelerate the loss. (Well, isn't acceleration what the wheel is all about?) The so-called experts have always stressed the 'advantage' of wheeling the lotto numbers. (The stress always breaks the wheel, doesn't it?) Granted, many people honestly believe the lotto wheels create an advantage. But for a number of “experts” the lotto wheels really create an advantage: They sell wheels or wheeling software. (Nothing wrong with that: The wheel created big industries, such as wagon making, and tires, and Le Tour de France.)

I put MDIEditor Lotto to work. I generated several 57-combination sets. I checked all of them for winners against the same UK National Lottery draws file. The results were strikingly similar to the first case. Every 57-line set (wheel) very closely followed the lotto odds. Here is how the last random set fared:

Total Hits: 0 *6 of 6*; 0 *5 of 6*; 41 '4 in 6'; 666 '3 in 6'

Total Cost: 642 x 57 = 36,594 units

Total Winnings: (666 x 10) + (41 x 100) = 10,760 units

Net Loss: 25,834 units.

How about the "world champion", the 163-combination lotto wheel guaranteeing 100%+ '3 in 6'? Well, that wheel, too, followed closely the official lotto odds:

Total Hits: 0 *6 of 6*; 1 *5 of 6*; 104 '4 in 6'; 1872 '3 in 6'

Total Cost: 642 x 163 = 104,646 units

Total Winnings: (1872 x 10) + (104 x 100) + (1 * 3000) = 32,120 units

Net Loss: 72,526 units.

The bottom line is far more significant than any of the elements leading to it. They say: "The more you play, the higher the winning probability". Well, think again! In most situations, the more you play, the more you lose! That's because the lottery 'house advantage' or the 'house edge' is applied to higher quantities. "The more you play, the higher the winning probability" is valid only in rare situations. It is the case of mathematically founded strategies. The player must overcome not only the odds, but also the 'percentage advantage'. The casinos LOVE when the players bet big, and then bigger. With one notable exception: The casino executives would love "to strangulate" the system players who bet big and bigger.

There is a plethora of terms describing the additional obstacle the players face. *House advantage, house edge, percentage advantage, takeout, vigourish (?)…* I think of a unified term, defined with more precision. The lottery commissions “take out” 50% of ticket sales, therefore distributing 50% to prizes. But the *house edge* is not necessarily 50%: It depends on a specific game and prize. The best term is *player's disadvantage*. For example, in a lotto 6/49 game, the odds of winning the lotto jackpot are *1 in 13,983,816*; if the winner is paid $1,000,000 for a $1 winning ticket, the *player's disadvantage* is {1 – 1000000/13983816} = {1 – 0.0715) = 92.8%. At the double-zero roulette, the probability of winning a straight-up bet is *1 in 38*. The casino plays $36 for a $1 winning bet. The *player's disadvantage* is {1 – 36/38} = {1 – 0.9474} = 5.26%.

The two reports (fragments) are at the end of this writing. You can replicate them for any data file (real lotto draws) and any wheel. Randomly generated or painfully designed. You can use great free lotto software to assist you. In addition to **MDIEditor Lotto WE**, **Winners** is a very helpful tool. It can check for winning numbers in just about any lottery game. Winners also reports the wins in any lotto wheel, including for the latest games of Powerball, Mega Millions, and Euromillions.

I even improved on some of the wheels in **Swedish Lotto Systems**, while playing with COLORDER. The book had a 10-number system in 5 lines; I did it in 3 combinations (exactly the lotto odds!) The book had an 11-number lotto wheel in 11 lines; I did it in 5 combinations. I even created an 18-number system in 19 combinations. While it is not 100% guaranteed for a particular lottery drawing, it does follow the 6/18 odds for *4 of 6*. If successful 10 times, it will hit *4 of 6* around 10 times! Probably better than that!

Later, I have written specific lotto wheeling software based on lexicographical order or indexing: LexicoWheels.

• Forget about designed loto wheels! Better still, forget about lottery wheels altogether! The wheels only make money for those who sell lottery software. The lotto wheels and wheeling are the essence of all lottery software, except for LotWon. Some pushed the envelope so hard, that everything in lotto is now a... wheel! It is the only justification left for most lotto software packages. They say now *full wheels*. That's an oxymoron, a contradiction in terms. The *lotto wheels* are, in fact, *reduced lotto systems*. On the other hand, *full* is a reference to *all* the combinations of a lotto set. Wheeling lotto numbers is a way of reducing the number of combinations to play, instead of playing all lotto numbers in a set. They can't have it both ways: *full* and *reduced*!

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LOTTO-6 Winning Number Checking Files: RAND57.649 (57) against UK-6 (642) Line Combinations 6 5 4 3 no. Checked Hits Hits Hits Hits 1 4 12 14 19 20 48 in draw # 8 1 4 12 14 19 20 48 in draw # 23 1 4 12 14 19 20 48 in draw # 72 1 4 12 14 19 20 48 in draw # 73 1 4 12 14 19 20 48 in draw # 79 1 4 12 14 19 20 48 in draw # 371 1 4 12 14 19 20 48 in draw # 488 1 4 12 14 19 20 48 in draw # 527 1 4 12 14 19 20 48 in draw # 573 ......... 56 7 22 37 39 43 46 in draw # 362 56 7 22 37 39 43 46 in draw # 404 56 7 22 37 39 43 46 in draw # 515 56 7 22 37 39 43 46 in draw # 631 57 17 18 20 26 27 35 in draw # 480 57 17 18 20 26 27 35 in draw # 487 57 17 18 20 26 27 35 in draw # 558 Total Hits: 0 0 41 666 Total Cost: 642 x 57 = 36,594 units Total Winnings: (666 x 10) + (41 x 100) = 10,760 units Net Loss: 25,834 units LOTTO-6 Winning Number Checking Files: WHEEL-36.163 (163) against UK-6 (642) Line Combinations 6 5 4 3 no. Checked Hits Hits Hits Hits 1 1 2 3 4 5 49 in draw # 32 1 1 2 3 4 5 49 in draw # 60 1 1 2 3 4 5 49 in draw # 258 1 1 2 3 4 5 49 in draw # 288 1 1 2 3 4 5 49 in draw # 346 1 1 2 3 4 5 49 in draw # 583 1 1 2 3 4 5 49 in draw # 621 2 1 2 6 11 17 20 in draw # 11 2 1 2 6 11 17 20 in draw # 14 ......... 163 38 39 40 41 42 47 in draw # 66 163 38 39 40 41 42 47 in draw # 89 163 38 39 40 41 42 47 in draw # 154 163 38 39 40 41 42 47 in draw # 333 163 38 39 40 41 42 47 in draw # 370 163 38 39 40 41 42 47 in draw # 580 Total Hits: 0 1 104 1872 Total Cost: 642 x 163 = 104,646 units Total Winnings: (1872 x 10) + (104 x 100) + (1 * 3000) = 32,120 units Net Loss: 72,526 units

But if one has a strategy that picks the best to play 18 numbers, one is better served if playing random combinations consisting of the 18 numbers. If the 18-number wheel consisted of 19 combinations (the odds of getting exactly *4 of 6* for 18 lotto-6 numbers), it will hit the *4 of 6* prize according to the odds. The player improves the chance of hitting *5 of 6*, even *6 of 6* if playing 19 random combinations of the same 18 numbers.

A short explanation for this assessment founded on thorough data analysis: Lotto is random; wheeling is less random, since the combinations are hand-built. Randomization is the key explanation. My lotto freeware can be easily set to play only certain numbers. The numbers to be eliminated from the field can be written at the top of the *LEAST* files. In MDIEditor and Lotto the numbers NOT to be played can be typed directly in the filter input form.

• There is also another major factor: the lexicographical order or the index of the combinations in the set. A wheeled set such as the wheel “champion” has a horrendous configuration as far as the indexes are concerned. Half of its combinations have an index of over 13 million! That is, half of the wheel lines are from the bottom million of the 6/49 set! Read this page to see the wheel-163 indexes compared to a 57-line set with very symmetrical lexicographical order indexes: *Software for Balanced Lotto Wheels Based on Lexicographic Order, Indexes*.

I do not recommend wheeling lotto numbers anymore. You still want to play lotto wheels from time to time? You can also improve your lotto wheeling by running first **Wheel6**. It is now option *W = Wheel On-the-Fly* (menu #2) in the most powerful suite of lotto software to date (2011): **Bright**. Generate as many wheeled lotto combinations as until the program seems to have stopped. Use the partially wheeled output file as … input to **Wheel Check**. It is option *C = Check Systems* in menu #4. The program will generate all combinations that are missing from the lotto wheel in order to assure the minimum guarantee.

The wheels are *balanced*. Keep in mind that they are also *randomized* — a keyword here. The randomized wheels perform better than ordinary wheels (*static lotto wheels*). The lexicographic indexes are very important. Read the article presenting the lotto system packages: *Lotto Wheels for Lotto Games Drawing 5, 6, Or 7 Numbers*. The systems and the software are free to run forever. Only downloading requires a reasonable one-time fee.

- Download
**Lotto Wheel Software**: - Wheel-632, Wheel-532, the best on-the-fly wheeling software; applies real lottery filtering.

~ Superseded by the most powerful integrated packages - Pick532, Pick532 and, especially, the Bright software packages.
- Combinations, the universal combinations generator for any lotto, Keno, Powerball, Mega Millions, Euromillions;
- LexicoWheels, generator of lotto wheels based on lexicographical indexing; applies to any lotto, Keno, Powerball, Mega Millions, Euromillions or two-in-one lotto games.
- WheelCheck5, WheelCheck6, software to verify lotto wheels for missing combinations and generate lotto-5 and lotto6 systems.
- LottoWheeler, lottery wheeling software: fill out lotto wheels with player lotto numbers. Supersedes the old-time favorite FillWheel (still offered). The two pieces of software replace the theoretical lotto numbers in the SYS/WHEEL files by your picks (the lotto numbers you want to play).
- Shuffle, SuperFormula to shuffle (randomize, randomly arrange) your lotto picks. Repeat the randomizing procedure several times. The randomized wheels can be used directly, without shuffling your lottery picks first.
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Presenting software to create free winning lotto, lottery strategies, systems based on mathematics. Get your lotto systems or wheels, the best lottery, lotto software, combinations, winning numbers. **Free**__Lotto Wheels__.**for Lotto Games Drawing 5, 6, 7 Numbers**

The most advanced theory of lotto wheels or reduced lottery systems. Get also original lotto wheels for lotto games drawing 5, 6, or 7 numbers: Balanced, randomized, and free..**Create, Make Lotto Wheels in Lottery Wheeling Software or Manually****Free**.**Lottery Wheeling Software for Players of Lotto Wheels**- Fill out lotto wheels with player's picks (numbers to play); presenting FillWheel, LottoWheeler lotto wheelers.
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