• SkipSystem.EXE: Free software to automatically create lotto, lottery, gambling systems derived from skips.
I created a special system for Powerball, by running software to generate skips and automatically generate a system based on skips below the FFG median. I wrote on that corresponding web page:
Two things were noticeable. My lottery strategies do not stress groups (pools) of numbers. Secondly, the Powerball/Mega Millions/Thunderball games fall way behind in attention; I treat other lotto/lottery and gambling games with a whole lot more interest.
My philosophy is that the combination is the fundamental element. The lotto or lottery game draws combinations (or sets in the pick games). The players also play combinations or sets. Therefore, the most natural way for software is to generate lotto, lottery combinations in the native format of the game. I decided the other day to do a test for the Powerball 5/53/42 game. I have the complete results (drawings) file - from the beginning of the game format through September 16, 2005. Of course, I don't do many things without software! I used in-house software similar to the latest version of SKIPS.EXE (but with more bells and whistles).
Well, perhaps it wasn't nice to tease people with the bells and whistles concept. I came to the conclusion that I should release the lottery software to the public. Still freeware, of course - for the sake of fairness. Perhaps for the sake of redemption as well. I mean, I was again in the unpleasant situation to hear from users that my software, MDIEditor And Lotto WE, had bugs!
Look, this redemption thing has been on my mind for some time now. The subject is profoundly philosophic. Can humanity advance without devouring? Think of Bill Gates and Microsoft. He devoured the software industry! Microsoft literally destroyed any trace of competition in the software business! The result is, undoubtedly, you become the richest human in history. Then, the urge for redemption strikes you. The best way to redemption is to pay - kind of a payback, but in a positive sense. For example, pay for the vaccination of all humans who can't afford to pay for vaccines and vaccination.
"Billy, Blitser, crocodile
You devour in grand style:
First, you vaccinate your prey,
Then, for redemption you pay." 1
SkipSystem.EXE handles the following lotto and lottery games: pick-3, pick-4, lotto-5, lotto-6, Powerball/Megamillions (5+1), and Euromillions (5+2). It also works with trifectas in horse racing, and also roulette.
The program needs a data file (the file with the results, drawings) in a game. It is recommended to use a D* type data file: A real draw file on top of a SIMulated file of combinations. The reason is the size of the file. If your real draw file is small (like under 100, even under 200 combinations), the skip analysis may not be totally precise. If your real results file has in the neighborhood of 200 drawings, you can get an accurate skip report.
The heart of this system is the SKIP, more precisely the last two skips for each lotto/lottery game. The skip is simply the number of drawings between two hits of a particular number (digit). The skip is calculated here as number of drawings back. If, for example, a lotto number hit in the very last drawing and previously in drawing #3, then the skip is equal to 2: 3 - 1 = 2. We can say that the lotto number hit last time 2 draws back.
This method of calculating the skip is slightly different from the method applied in MDIEditor And Lotto WE and in the DOS LotWon lottery software. In LotWon, the skip is calculated as the absolute number of draws skipped between hits. In the example above, the skip is 1. The LotWon skip is always less 1 than the skip calculated by SkipSystem.EXE.
The difference is well thought out. The skip in LotWon acts as a filter. In SkipSystem.EXE, the skip represents a probability parameter calculated by the Fundamental Formula of Gambling (FFG)
These are the first two values of the skip report that starts every lotto, lottery numbers. For example:
Number: 4
Any Position: 3 5 17 3 7 7 10 5 3 11 1 6 6 = the skips
The first two entries are 3 and 5. Those are the most recent skips for lotto number 4.
The main lotto, lottery strategy page starts with the simplest of lotto systems based on skips and pools (groups) of numbers. There are also other systems out there (very expensive, though) based on the first skip or the two most recent skips. For example, you might have read recommendations of this nature. Select lotto numbers that hit within the last five or so drawings and also hit in the last 10 draws or so. In this case, you would select lotto numbers with the first two skips in the form: 3, 5; or 4, 5; or 2, 1; or 4, 3; or 5, 5.
Well, such a strategy is not standing on strong mathematical grounds. It doesn't explain why the magical numbers 5 and 10?
That's where the Fundamental Formula of Gambling (FFG) steps in. The FFG has discovered that each and every lotto number repeats, in 50%+ of all its hit situations, after a number of draws equal to the FFG median.
I went one step further. It is one of my discoveries in casino gambling. I look at the first two skips (the two most recent skips). Instead of selecting numbers that show each of the two most recent skips less than or equal to the FFG median, I add the skips. In the previous example, lotto #4 started with the skips 3 and 5. Each skip is under FFG median. One possible lottery system will select #4 as being playable. The lotto #4 is also playable because 3+5=8; the result is less than the double amount of the FFG median. Double FFG median is equal to 12 for the lotto 6/49 game.
The system based on the double FFG median is clearly more frequent than a system based on each of the two skips being under the FFG median. In the example above:
The Automatic System is exactly what it says. The program selects the numbers for which the first two skips sum up to Double FFG Median (12 in this real 6/9 lotto case).
The so-called Your System is your creation. You create your own lottery system based on the first two skips (the two most recent).
The Automatic System recorded 12 hits (winning situations) or 75% of cases for lotto #9. The Your System registered 7 hits (winning situations) or 44% of cases for lotto #9.
Hint: Numbers where the Automatic System registers 50% or better hits represent the golden eggs!
You can set Your System to any values you want to. The two skip values do not need to be equal. If you select values above the FFG median, your lottery system will record more hits. For example, values such as 8 and 7, instead of 6 and 6.
The software defaults to the FFG median. You don't have to fire up SuperFormula.EXE and calculate the FFG or the degree of certainty.
It is very important to understand that the probability is very, very slim to play a system the very next lottery drawing. That's so because the multiple skips need a cycle of fruition. That is, it takes several lotto drawings before we see a draw when all 6 numbers have the first two skips as established in a system. I checked a Pennsylvania lotto 6/49 file of 269 drawings. I saw jackpot hits, but they were separated by over 120 drawings.
I have not checked what happens from drawing to drawing. I have not written the lottery software to automate the process of checking for winners. If you are the patient type - you might want to try it manually! Go back 100 draws in your lottery data file and check the next drawings one at a time.
The results were poor at the beginning of the game. It takes a while for a group of lotto numbers to take over for a range of drawings. At a different point in the drawings file, other numbers will take over. The jackpot situations reflect lotto numbers with good recent frequency and higher percentages of the hit situations for the lottery system.
Version 1.0 of SkipSystem.EXE calculated the probability of pick-3 for any position as 3/10. The precise method is p=271/1000. The necessary corrections were made also to the pick-4 lottery and horse racing. The double FFG medians for pick-4 and horseracing were also increased by 1 for more accurate results.
SkipSystem.EXE works in conjunction with the Util*.EXE software. The lotto, lottery utility software provides for winner checking in pools (groups) of numbers directly ('Check For Winners W', then option 2). Also importantly, the lotto, lottery utility software generate combinations from pools of numbers ('Make/Break M', then 'Break strings into lotto numbers').
There are many lottery combinations to play by using the systems created here. That's mathematics. Some lottery players might get disappointed with the truth. Be aware that the lottery is based on gigantic odds. Many more filters are necessary to reduce the amount of lotto combinations to a playable size. I created my lotto, lottery software with that goal in mind. I came up with powerful reduction tools such the lottery filters.
Power comes at a price: Complexity. You might think other lottery system developers give you easier choices. You falsely believe that they make your life easier, compared to my software and theories. The other guys only get you drunk with illusions. They make you think you can avoid mathematics all together! It's an illusion. They also give you the illusion of winning with 10-20 lotto combinations! They simply give you 10-20 random lotto combinations, without any real data processing. They only lie to you!
The main lottery, lotto strategy and software page makes a truthful assessment of my lotto, lottery theories and software, and all the other theories and programs out there. It is as honest as it can be: It's mathematical!
Now, the very important aspect of the lottery software to generate combinations from pools of numbers. There is a significant number of lottery players who are apt users of my software. Some are even software experts. But most of them will not tell anybody else about their expertise using my lotto software. Good for you, experts! I kind of do the same thing with things I am an expert at. Keep it secret!
There is a group of lottery software applications I created and have offered for over a decade now. There are some relatively recent titles with the UTIL radical in the file names. The radical indicates UTILITIES for lottery. There are even more recent software applications which are a lot more capable. They are named SoftwareLotto.Exe (for pick-3, 4 or 5-, 6-number lotto games).
All the above software programs have the capability to generate lottery combinations from POOLS or groups of numbers. The groups of lottery numbers can be listed in files, in one line or multiple lines. For example, SkipStrategy.exe created for you a pool of lotto numbers for the 6/49 game. The file in text format consists of one line of 12 numbers. You want to generate lotto-6 combinations from those 12 numbers. Total of lotto combinations of 12 numbers taken 6 at a time is 924. It Util-632.exe, you select option M: Make/Break/Position. Then, option Break, then option 2 = All 6 Numbers Equally. The function will generate your 924 lotto combinations in a matter of seconds.
The same function can also generate lotto combinations from multiple lines of 6+ numbers each. For example, you had 49 lines, for each of your lotto 6/49 game; each line has 10 other lotto numbers, as the best pairs of each of the 49 numbers. Since the lines will have common numbers, your lotto combinations will still be unique. My lottery software takes care also of eliminating duplicate combinations.
The Position feature is even more potent. You can generate lotto combinations based on positions or positional ranges. If you run the statistical functions of my lottery software (plenty of them!) you will see that the lotto numbers are strongly biased regarding the position. You can read here a lot about ranges or positional ranges in lotto. Just search. You will see living proof that the lotto numbers follow the Fundamental Formula of Gambling (FFG). Each position has lotto numbers based on the FFG median. Okay. Just look at the new Powerball game format (started January 2009). In 36 drawings, only 19 out of the 59 Powerball regular numbers have come out in the 1st position. The numbers 2 and 7 came out 5 times apiece; the Powerball regular numbers 1,3,5,6, 8 came out 3 times each. Meanwhile, numbers 24 to 59 have not hit yet. For the 5th position, only 18 numbers have hit, especially in the range 50 to 59. You can use the same option M: Make/Break/Position in Util software, but select Position/Ranges.
1 Guess, what? Payback time! Microsoft decided to delete www.saliu.com from MSN's search database! Search for 'Ion Saliu' or 'Ion Saliu's Paradox' at MSN and you get nowhere close to saliu.com! Nevertheless, the number of visitors to my web site has increased!
They also deleted my "space" at spaces.msn. I had a few good pages overe there. The pages had a good number of visitors. People appreciated the free information. They insist…they promise you a lot if you sign up…yes, they pressure you to sign up! You accept, and you put a significant effort to create files and other resources. Then, they wipe out your efforts WITH IMPUNITY! They who do that must be punished exemplarily!
Meanwhile, I can see frequent visitors to this website from Microsoft.com. Probable the henchmen. The URLs show something like tide19.Microsoft.com. I am too...superior to ban their access!
Resources in Lotto, Lottery: Theory, Mathematics, Software
Resources in Lotto, Lottery Software, Wheeling.
Number: 4
Any Position -> 3 5 17 3 7 7 10 5 3 11 1 6 6
* Automatic System <= Double FFG Median Of 12 -> 5 times in 13 hits (38%)
* Your System Hits <= 6 6 -> 3 times in 13 hits (23%)
<= 6 6 -> describes a system where the user sets the first skip to
less than or equal to 6 (FFG median), and the second skip at the same level.
Number: 9
Any Position -> 4 7 3 3 4 6 3 2 21 2 2 5 7 1 11 15
* Automatic System <= Double FFG Median Of 12 -> 12 times in 16 hits (75%)
* Your System Hits <= 6 6 -> 7 times in 16 hits (44%)
POOL-6 Winning Number Checking - With 3-hits
Group of 19 Numbers = Lotto-6 Combos: 27132
The Pool: 4 5 8 9 14 15 20 25 27 28 31 34 35 36 37 38 42 47 48
Line Drawing 6 5 4 3
no. Checked Hits Hits Hits Hits
.....
5 34 35 36 37 47 48 in draw # 5 *
6 8 20 27 34 35 48 in draw # 6 *
7 20 27 28 35 38 45 in draw # 7
9 5 31 33 35 37 42 in draw # 9
10 14 15 20 24 32 38 in draw # 10
.....
27 1 9 12 31 42 47 in draw # 27
30 9 16 34 36 38 46 in draw # 30
.....
134 8 9 28 34 35 36 in draw # 134 *
139 9 13 22 27 38 44 in draw # 139
142 12 24 28 34 47 49 in draw # 142
145 5 6 26 32 35 48 in draw # 145
146 5 20 28 31 38 48 in draw # 146 *
148 20 21 22 36 37 42 in draw # 148
180 9 15 18 20 25 48 in draw # 180
215 6 11 27 28 30 35 in draw #
...
257 9 16 25 43 48 49 in draw # 257
260 3 5 11 25 33 42 in draw # 260
266 4 18 35 36 39 41 in draw # 266
269 2 15 36 37 39 48 in draw # 269
Total Hits: 4 8 37 68
See a comprehensive directory of the pages and materials on the subject of lottery, lotto, software, systems, and wheels. The link is displayed in a new window. If the page content is of interest to you, copy-and-paste to that lottery page of yours: SaliuLottery.txt or something similar. Copy as much as you can in that text file. By editing that page in your own words will result in a very effective lottery manual.
Presenting software to create free winning lotto, lottery strategies, systems based on mathematics. Get your lotto systems or wheels, the best lottery, lotto software, combinations, winning numbers.
Read a genuine analysis of Excel spreadsheets applied to lottery and lotto developing of software, systems, and strategies. Combining Excel analysis with powerful lottery and lotto software programmed by this author, Parpaluck.
~ Also applicable to LotWon lottery, lotto software; plus Powerball/Mega Millions, Euromillions.
The most advanced theory of lotto wheels or reduced lottery systems. Get also original lotto wheels for lotto games drawing 5, 6, or 7 numbers: Balanced, randomized, and free.
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