Lotto combination 1-2-3-4-5-6: Probability, odds, stats.

Lotto Combination 1,2,3,4,5,6: Probability, Frequency, Odds, Statistics

Standard deviation rules! Long live Standard Deviation

By Ion Saliu, Frequently At-Large

Winning Probability (Odds) of Combination 1-2-3-4-5-6 lottery.

We can hear two divisive opinions:

1: "Lotto combination 1-2-3-4-5-6 has the same chance of being drawn as any other lottery combination. I play it religiously!"

2: "NO, NO, NO! Lotto combination 1,2,3,4,5,6 should not be played. It represents a weird arrangement of lottery numbers. Only fools can waste their money and play such a combination!"

It is the kind of issue that pits brother/sister-of-opposites against brother/sister-of-opposites, and enemy against foe...not to mention friend against lover. Incidentally, the combination 1-2-3-4-5-6 is played by thousands of lotto players worldwide in any conducted lottery drawing. Thusly, Super Crocodilule, if you win the jackpot, the value of the prize would be suicidaly worse than meager! If one hits the jackpot, one expects to turn into a never-work-for-others freak. If that's the goal, be advised to never play the statistically dreadful 1,2,3,4,5,6!

I was also strongly opinionated in this regard. Let us start with the fundamental concept of 'probability'. If the lotto 6/49 has a total of 13,983,816 combinations, and only one is drawn as the winner, the probability is undeniably 1 / 13,983,816. It is also expressed as ' 1 in 13,983,816'; or, as odds: '13,983,816 to 1' (even as '13,983,815 to 1'). The relations are mathematically valid. But the probability is rather an abstract concept. We can infuse more life into probability if we look at the probability as:

Expected successes in one trial.

This explains more clearly the requirement that the probability cannot be larger than 1. No event can have more than one success in one trial! Very logical — or is it, Super Crocodilule? NOT! Most people confuse probability for degree of certainty! You need read more (at this web site) on the essential distinction between probability and degree of certainty.

Successes and trials are real elements, not abstract concepts. All real-life random events are characterized by successes and trials. Real-life random events do not deal with simply one success in one trial. Life is a whole lot more complex than that.

I presented on one of my web pages (More Gambling, Lottery Analysis: Odds, House Edge, Fraud the reality of lottery combinations. In the pick-3 game, every combination has the same probability: 1/1000. Yet, some pick3 lottery combinations have come out ten or more times, while another combination waited for over 6000 draws to see the daylight! (Real case: combination 2,1,4 in Pennsylvania lottery.)

The discrepancy is much wider in lotto-6 games. The higher the odds (or lower the probability), the wider the frequency gap. I said previously that we were never ever to see equal frequencies in lotto games. Test it for billions of draws! I know, we were not built by beloved Mother Nature to live that long. But we can use computers to generate that many gazillions of combinations. Never ever will we see equal frequencies of combinations!

But what's wrong with a combination like '1-2-3-4-5-6'? Why shouldn't it come out even more frequently than combinations considered to be “more random”? For example, 3,17,28,29,34,47 is considered by many 'more likely to be drawn' because appears to be 'more random'. I think 'more random' has come to life as a result of statistical analysis of lottery draws.

It can turn into a very complicated debate. I will make it as simple as possible. The simplest way and the clearest method of proving or disproving is 'data analysis'. They say 'a picture is worth a thousand words'. Also, 'real data is worth millions of words'. I will add to analysis 6 more lotto numbers. That way, we can analyze real draws that occurred in our lifetime. Many lotto players also play combinations like 7,8,9,10,11,12. I saw with my own eyes a Jamaican lottery player (a farm worker in the US, as I was up until mid 1990's WEB…you gotta love everything you've been..) always starting his play card this way:

1,2,3,4,5,6
7,8,9,10,11,12

I will do the analysis for 12 "lotto" numbers: 1,2,3,4,5,6,7,8,9,10,11,12. The combination '1,2,3,4,5,6' is in there. So, this is a huge favor I do to the 1-2-3-4-5-6 combo aficionados. But the cool-headed science geeks understand my act because science does always better than the hot-headed afflict. I will analyze a 642-draw data file in UK lotto 6/49 game. Look at the lottery combination '1,2,3,4,5,6'. The clearest way to look at it is 'position by position'. It strikes me that the number '6' in the 6th position is way too low. I compare it with all the data in the UK-6 lotto 6 drawings file.

I can do some sophisticated analysis using a tool such as Microsoft Excel spreadsheet. Open the data file as 'Text only'. The spreadsheet application is intelligent enough to open it in the correct format (642 rows by 6 columns). Select column A. Select 'Data analysis' in the 'Tools' menu (an add-in), then 'Descriptive statistics' for the range A1:A642. The minimum value in the 1st position of UK-6 is 1; the maximum value is 30; the median is 6, the mode (the most frequent number) is 1. For column F (the 6th position), the results are:

- minimum value = 19
- maximum value = 49
- median = 45
- mode (the most frequent number) = 45.

A number such as '6' in the 6th position appears to be way out of range. So, what?, some may ask legitimately. Let's do an analysis, I would answer. I would generate all 924 lotto combinations for the numbers 1 through 12. Then I will generate combinations for the 3 most frequent numbers in UK-6 position by position.

I created a file with the most frequent numbers by position. The most frequent numbers are situated around the median of the respective position. The exception is position 1, where the first number is the most frequent. The median can be calculated by the Fundamental Formula of Gambling (FFG). Or, we can use the Excel median values for each column. The UK-6 draws history generated the following positional ranges:

1 2 3
13 14 15
22 23 24
29 31 32
37 38 39
45 48 49

The 6 positional ranges generate, in this case, 729 lotto combinations, from '1 13 22 29 37 45' to '3 15 24 32 39 49'. This is an easier situation, so the combinations can be generated manually. I use software to generate combinations based on positional ranges; thus, no errors are possible.

Very importantly, notice that the result files: WHEEL12.66 and POSIT6.3 are not equal in size. The numbers 1 through 12 generated 924 combinations. The positional ranges file generated 729 combinations. We might expect that the 1-12 file would hit 924/729 = 1.27 times more winners.

I used my free lottery software WINNERS.EXE to check for 3, 4, 5, 6 winners against the UK draws file UK-6 (642 lotto draws). The reports follow:

                   LOTTO-6 Winning Number Checking 
                   Files: POSIT6.3 ( 729 ) against UK-6 ( 642 )
                   Date: 07-31-2002

   Line    Combinations                          6       5       4       3 
   no.       Checked                            Hits    Hits    Hits    Hits

      1    1 13 22 29 37 45         in draw #                            52 
      1    1 13 22 29 37 45         in draw #                            59 
      1    1 13 22 29 37 45         in draw #                            61 
      1    1 13 22 29 37 45         in draw #                            163 
........
    729    3 15 24 32 39 49         in draw #                            268 
    729    3 15 24 32 39 49         in draw #                            294 
    729    3 15 24 32 39 49         in draw #                            318 
    729    3 15 24 32 39 49         in draw #                            328 
    729    3 15 24 32 39 49         in draw #                            379 

         Total Hits:                             0       21      606     9219 



                   LOTTO-6 Winning Number Checking 
                   Files: WHEEL-12.66 ( 924 ) against UK-6 ( 642 )

   Line    Combinations                          6       5       4       3 
   no.       Checked                            Hits    Hits    Hits    Hits

      1    1  2  3  4  5  6         in draw #                            32 
      1    1  2  3  4  5  6         in draw #                            35 
      1    1  2  3  4  5  6         in draw #                            60 
      1    1  2  3  4  5  6         in draw #                            207 
............
    924    7  8  9 10 11 12         in draw #                            546 
    924    7  8  9 10 11 12         in draw #                            547 
    924    7  8  9 10 11 12         in draw #                            556 
    924    7  8  9 10 11 12         in draw #                            565 
    924    7  8  9 10 11 12         in draw #                            575 

         Total Hits:                             0       7       497     10458 

The positional ranges registered the following hits:
- 6 winners: 0
- 5 winners: 21
- 4 winners: 606
- 3 winners: 9219

The WHEEL12.66 file (numbers 1 through 12) registered the following hits:
- 6 winners: 0
- 5 winners: 7
- 4 winners: 497
- 3 winners: 10458

WHEEL12.66 fared clearly worse! Yet, it had 1.27 times more combinations! The WHEEL12.66 file (numbers 1 through 12) should have registered the following hits:
- 6 winners: 0
- 5 winners: 27
- 4 winners: 770
- 3 winners: 11708
to maintain size parity.

We can also notice that the higher the prize, the worse '1-12 consecutive' fares. The performance gap widens from low prizes to the jackpot. The 1-2-3-4-5-6 combo performs better at the '3 of 6' prize level…far better at the '2 of 6' lotto prize level! Clearly, mathematically, the better is best for the best and the worst is worse for the worst! What could be clearer?

See also the interesting role played by the average: FORMULA.EXE: The Definitive Probability and Gambling Software.

The probabilities are equal, but the combinations are not equal. As George Orwell put it: "Some animals are more equal than others." BRRRRRRRRAHAHAHAHA!!!

There is a connection to the material I presented in this essay:
WRITER.EXE - Computer software that writes random words, sentences, textbooks, anthems, and passwords.

One can run WRITER.EXE lotto software millions of times and not get an output consisting of 20 sentences that mean something in any natural language. One strong attribute of Almighty Randomness. Only humans (or any creature belonging to the intelligent life in the Universe) override randomness. Humans oppose Randomness using the rational tool named Rule. The rule expects a strict result, not a random result. The rule, for example, is: Plot all the points equally distant from a fixed point (the center). The strict result is the geometrical figure known as 'circle'. Things are relative, however. There is no strict or absolutely certain result. A multitude of factors (all of them random!) can prevent the human subject from carrying out a rule. Besides, the opposition to Randomness is ephemeral in the complexity of universal time.

There is another organic connection to the material I presented in this article:
Probability of perfect shapes in nature: Rivers, mountains, trees.

There is no evidence of perfect shapes (geometrical shapes) on Earth or in the Universe. Randomness creates random forms of matter. Only humans create relatively perfect shapes in an attempt to control randomness. All shapes have, however, the same probability of appearance. Reality only has a different idea!

There have been thousands of lotto drawings conducted worldwide. We should have seen by now a lottery combination of the type 1 2 3 4 5 6. There has been none so far.

The combination lotto 1,2,3,4,5,6 seems to be heavily ordered (compliant with a strong rule). The words of natural languages are also heavily ordered by the rules of grammar, and syntax, and pronunciation, etc. We are out of luck, as it were. WRITER.EXE probability software will not generate any meaningful sentence in any language any time soon. Nor will it generate the meaningless first letter permutations or arrangements abcbde fghijklm nop rstuv... Almighty Randomness loves those random patterns from inside the FFG median bell.

Standard deviation rules, for it is all random!

Make sure you get your hands on that great piece of lottery software known all over the world as SUMS.EXE. It calculates, among many special features, the standard deviation for each drawing in a lotto history file, plus the average standard deviation for the entire data file. Also, be sure to read: Basics of a lottery, lotto strategy based on sums (sum-totals).

Here is a sample report for a statistically large data file in Pennsylvania 5/39 lotto game.

             Statistics for file: C:\LOTTERY\LOTTO-5
             Total lotto drawings:  3768 

      Drawings                 Sum   Root   Average   StdDev    AvgDev    AvgDel

   1  16  19  22  26            84    3       16.80     8.57      6.64      6.25
   9  11  13  22  38            93    3       18.60    10.67      9.12      7.25
   8  14  23  28  29           102    3       20.40     8.16      7.52      5.25
  19  22  27  31  38           137    2       27.40     6.71      5.68      4.75
....
 Medians:                      100    5       20.00    10.03      8.64      6.75

The median of standard deviation (StdDev) is very close to the theoretical value calculated by the Fundamental Formula of Gambling (FFG). Lotto combination 1 2 3 4 5 has a standard deviation of 1.41. It is a far cry from the median! Furthermore, you can use PermuteCombine.EXE to generate all lotto combinations in lexicographic order for any game. Beware! The output files can be extremely large! Run SUMS.EXE to analyze the entire lotto file. Again, the median of standard deviation and the theoretical value calculated by the Fundamental Formula of Gambling are virtually identical. The negligible differences are induced by the use of transcendental numbers (results of calculations of square roots, logarithms, etc.)

"For only Almighty Number is exactly the same, and at least the same, and at most the same.
May Its Almighty grant us in our testy day the righteous proportion of being at most unlikely the same and at least likely different. For our strength is in our inequities."

Win probability (odds) of lotto combination 1-2-3-4-5-6.

Ion Saliu's Theory of Probability Book founded on valuable mathematical discoveries, lotto combinations, probabilities, frequencies. Read Ion Saliu's first book in print: Probability Theory, Live!
~ Founded on valuable mathematical discoveries with a wide range of scientific applications, including the organic connection between probability theory and the role of standard deviation in generating random phenomena such as lotto combinations.

Combination 1 2 3 4 5 6: Probability, Odds, Frequency, Reality and Statistics.

Probability of Combination 1-2-3-4-5-6: Odds, Frequency, Reality, Statistics.

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Combination 1,2,3,4,5,6: Probability, Odds, Statistics.

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