II. Fraud in Cyber Space: Dangers of Online Gambling

III. Lottery Is the Worst Form of Gambling for Players

IV. Gambling, Lottery Resources: Software, Systems, Strategies

In December of 1995, I was playing Keno at the *Taj Mahal* casino in Atlantic City. Among other numbers, I played 11 (related to a lovely lady). I always write down the drawings, so I noticed easily that number 11 was not appearing. I counted 7 consecutive drawings without number 11. The casino plays 80 Keno numbers, drawing 20 at a time. Therefore, the probability for each number to come out is 20/80, equal to 1/4. Look at the column * p=1/4* in the table. Each Keno number will hit within 8 drawings with a probability of 90%. The degree of certainty is between 95% and 99% that each number will hit between 10 and 16 drawings - if it did not hit before that. In my case, if number 11 had not hit even after 10 drawings, then it would have been the right time to bet big on it. You know what happened? I could not play! A Keno official announced the public that the Keno game was suspended for an unspecified length of time! I am sure they had noticed the special attention I paid to the game. At the same time, I suspect they have a computer trigger that warns the Keno officials when a number has been idle for too long... That, of course, would be illegal.

- Actually, that approach would have been a potentially costly method of using my own gambling formula. I have researched a large amount of lottery data since that casino incident took place. Waiting for long overdue losing streaks to switch to winning will cause spending more than winning. On the contrary, it is best to look for both winning and losing streaks equally. My point was that the casino consultants have adequate knowledge in gambling mathematics. The casinos then take adverse action towards the gamblers when the internal gambling wizards raise the red flag.

Keep in mind that you never play a fair odds game, like in a physical casino. I collected significant data while researching Internet gambling. Also, I have received similar reports from visitors to my web site. The United States Congress tried to pass a law banning gambling on the Internet to all U.S. citizens. From my viewpoint, such a law is necessary because Internet fraud in gambling is unavoidable. It is impossible to verify that very complex and remote software is abiding by fair rules. No government agency would have the resources to perform such a difficult task.

• I am surprised that no online casino has denied the validity of my remarks, even years after I made these comments public. I have noticed some reactions nevertheless. Some online casinos advertise now that their games are “truly random” or “100% random”. Some casinos claim that the randomness of their games has been certified by some independent judging entity. Things are still very complicated to verify and validate. Even the brick-and-mortar casinos offer now some slot games that raise questions (to me, at least). I tried a few slot-based blackjack games in several casinos. Clearly to me, the machine computer chips are programmed differently for different situations. It is easy to notice that the game slows down visibly when the player doubles down and especially when the player places the maximum bet. This statement is very easy to verify!

Now, my question is: Why the slowing down of the casino game in such situations? There is no explanation for that in the game rules. It is fair to interpret that the machine tries two or three (maybe more) hands until the machine wins! Because the machine wins, by far, most of the maximum bets! The programmed routine can go like this: the machine draws the first hand; if the player would be a winner, the machine draws the second hand; if the player still wins, the machine draws yet another hand; maybe a forth hand… I cannot find a reasonable explanation why the machine wins so many more maximum bets and why the game slows down in such betting situations. The online casinos may use this “technique” as well. If I am wrong, I am asking for an explanation. As I said, I have seen no denial and no explanation from those To Whom It May Concern. Again, I reiterate my warning: Gamblers beware!

A brief presentation of the house edge in a 6/69 lotto game. The mathematical (theoretical) odds:
**
**

· 0 of 6 = 1 in 1.8 · 1 of 6 = 1 in 2.8 · 2 of 6 = 1 in 13.4 · 3 of 6 = 1 in 150.9 · 4 of 6 = 1 in 4,092.1 · 5 of 6 = 1 in 317,136.2 · 6 of 6 = 1 in 119,877,472.

The player chooses one combination per $1 and the lottery commission adds two free combinations automatically. Thus, the above odds are three times lower (better!). But the house advantage is still shocking!

For the *6 of 6* prize (jackpot) the odds are: *119,877,472/3 to 1* or *1 in 39,959,157*. The official value of the payout is 2,000,000. The house edge is 1 – 2,000,000/39,959,157 = 95%!!!! If the house advantage at 00-roulette is 5%, the lotto percentage advantage is 19 times worse! For the '4 of 6' prize the odds are: '4,092/3 to 1' or 1364 to 1. The last value of the payout that I saw was $55. The house edge is 1 – 55/1364 = 96%!!!

I looked at the '3 of 6' prize. It's a deception! The commission pays $2 per winning combination. The odds are 151/3=50.3 to 1. The house advantage is still 1-2/50.3=96%. The problem with this prize is ethical. Virtually no player will cash in the prize. They will play again, probably 'quick picks'. Virtually all of them will lose the next drawing. Why would the commissions do something like that is beyond me. They should distribute the '3 of 6' prize money to the '4 of 6' prize pool. That would slash in half the house advantage for the more popular '4 of 6' prize.

There is a plethora of terms describing the additional obstacle the players face. ** 'House advantage', 'house edge', 'percentage advantage', 'takeout', 'vigorish' or 'vigourish'(?)…** I think of a unified term, defined with more precision. The lottery commissions "take out" 50% of ticket sales, therefore distributing 50% to prizes. But the 'house edge' is not necessarily 50%: It depends on a specific game and prize. The best term is

I suggest:

•• We never, ever play games in which we are not allowed to choose our own numbers, or digits, or any other type of outcome.

•• The lotteries must lower their unreasonably high house advantage to no higher than 30%. According to mathematics (the formula presented on the previous page), 30% house edge represents the 50-50 chance for the player. We should call it the lower line of fairness. We are not willing to bend below it.

•• The state lotteries must eliminate the obscene prizes, such as: free ticket, or prizes in the range $1 to $5. Such prizes are a sort of mockery, sand in the eyes... The lotteries must have no more than 4 prize categories, with a diminished first prize (the so-called jackpot). Higher second and third prizes will be more attractive to the player. Consequently, there will be a higher number of players, higher sales for the lotteries, and also a better return for the player.

In all honesty, I don't see anything out there that offers better ways to winning at gambling or lottery. I wish there was something easier and more efficient than my approach. IF my methodology doesn't win the lottery and gambling — there is absolutely nothing to accomplish such daunting tasks. Never mind that they will continue to put huge efforts in playing the stock market or predicting the weather. The latter two phenomena are equally random to gambling or lottery. They have some advantages, but lottery/gambling have their advantages as well. In the end, it's all about streaks and skips, no matter what the phenomenon is. The skips (misses) are shorter and the winning streaks are longer if the probability is higher; and vice versa.

In fact, the science of gambling is the * science of streaks*. Theory of probability in general is the

Read Ion Saliu's first book in print: *Probability Theory, Live!*

~ Founded on valuable mathematical discoveries with a wide range of scientific applications, including probability theory applied to gambling, lottery, precise odds calculations; also, exposing fraud, deception in organized games of chance.

.**Forum 2: Attacks, hostility from other gambling authors and casinos**.**Forum 3: Casino gambling challenges to Chip, Wizzard of Odds, Moles**.**Roulette systems and threats from a casino chairman**- The
**James Bond roulette system***in the Taliban Desert*. .**Anti-gambler Advice: John Patrick, Casino Mole, Conspirator**.**Set the record straight on Chipcasher, Powerplay roulette system**.**Blackjack card counting system by Edward Thorp Is Irrelevant**s.**Casinos pay troubled individuals to intimidate intelligent gambling system author**.**New Commission to Regulate the Internet Casinos and Online Gambling: eCOGRA**.**Online Advertising: Internet, Gambling, Poker, Fraud, Real Money**

Kahnawake Gaming Commission near Montreal, Canada, issues online gambling licenses! A three-member tribal commission who never moves from the tribe's area!**Reports of fairness and cheating in online, Internet gambling?****Online Internet casinos survive only by cheating the gamblers**- Casino, Casinos: Gambling, Gamble, Win, Winning in Casino.
- Only sports betting may be fair in online gambling.
.**Casinos (Kasinos) cheat with roulette and gambling systems****Integrity in Online Gambling and The Internet Gaming Commission**

A dead governing body at this time; apparently replaced by a new Internet gambling regulatory commission: eCOGRA.- The
*Occult*.**Science of Gambling, Martingale, Fibonacci Progressions** *The Science of*.**Casino Winning and Law***Beware! They use my name to*!**sell gambling systems**.**Gambling Mathematics: Reaction, Legislation Regarding Online Gambling, Internet Casinos**- Gambling Formula, Randomness,
*Norman Wattenberger*, Abuse of Laws,*Narcissism*of Bogus Complaints. :**Theory of Probability***Best introduction, formulae, algorithms, software*..**Caveats in Theory of Probability**.**Fundamental Formula of Gambling (FFG)**- Download
**Streaks, Collisions, SuperFormula**, and.**Software: Science, Mathematics, Statistics, Lexicographic, Combinatorial**

**| Home | Search | New Writings | Odds, Generator | Contents | Forums | Sitemap |**