1. The Mathematical Foundation Of A Lotto And Mega Millions (Big Game) Strategy
The following is a presentation of software to create winning strategies, systems, wheels for Mega Millions (formerly known as Big Game). Get your free wheels, the best software, combinations or number generator and odds calculator online, right here.
The mathematics of lotto and lottery, including Mega Millions (Big Game), is founded on the Fundamental Formula of Gambling (FFG):
The lotto numbers, including Big Game (Mega-Millions), tend to repeat more often when their running skip is less than or equal to the 'probability median'. The 'probability median' or FFG median can be calculated by the Fundamental Formula of Gambling (FFG) for the degree of certainty DC = 50%. This revolutionary premise constitutes the backbone of the lottery and lotto strategy that follows.
You only need 3 values for the degree of certainty DC: 50%, 75%, 90%. The parameter DC = 50% is fundamental. It represents the 'probability median'. You can substitute the other two, or you can add other parameters, if you wish. You can download a command prompt program that does all the calculations: SuperFormula.EXE, option F = FFG. The super software boasts dozens of probability and statistics functions. The program allows you to calculate the number of trials N for any degree of certainty DC. Plus, you can also calculate the very important 'binomial distribution' formula (BDF) and 'binomial standard deviation' (BSD). This free program also calculates several types of Mega Millions or Big Game odds, lottery probabilities based on hypergeometric distribution probability.
In 55% of the wins, an individual Mega-Million (Big Game) regular number repeats after 8 draws, for p = 5/53. The lottery strategy based on the FFG was first presented in 1997. In the most basic lotto Mega Millions (Big Game) strategy, the user would run the frequency reporting in Ion Saliu's free lottery software known as LotWon, SuperPower and MDIEditor and Lotto. The statistical reports show each lotto number and its skips. The skip represents the number of drawings between two hits (wins). The lotto player would look at the current skip of each lotto (Mega Millions (Big Game)) numbers. The player then selects the skips between zero and 7. That is a total of 8 values for a skip. The user would end up with some 15 to 25 Big Game (Mega-Millions) numbers. In the final step, the lotto player would wheel the numbers by applying a reduced lotto system.
2. Updates To Mega-Millions Lotto Strategies: More Powerful Mega Millions (Big Game) Lottery, Lotto Software
The key concept is filtering. That is, the software employs lottery filters as a method of reducing the amount of the MegaMillions combinations to play. The skips presented on this page are filters themselves. They are just a few of the filters that can be enabled in MDIEditor and Lotto. They are named Any* in MDIEditor and Lotto; e.g. Any1, Any2, etc. They represent the skips of each number in a drawing. The skips are sorted in ascending order. The first Any represents the lowest skip in the drawing; the second Any represents the second lowest skip; the last Any (e.g. Any6 in a lotto-6 drawing) represents the biggest skip. Here is a real-life illustration. The report is for the lotto-5 game; the Mega Millions (Big Game) game also draws 5 regular numbers.
The Any filters for the most recent draw (line #1 in report) are: 0, 1, 14, 19. (In my DOS LotWon software I only work with the lowest two and the highest two Any & Ver filters. I run special software for all the skips and pairings.)
The strategy presented in 1997 only considered one filter: Any5 for the lotto-5 game; only Any6 for the lotto-6 game; only Any7 for the lotto-7 game; only Any3 for the pick-3 game; only Any4 for the pick-4 game. Just one filter — still my lottery software offers a big bundle of filters!
The method was also tedious. The player would select manually the lotto numbers that skipped a number of drawings bellow the median (for DC = 50%) or below values for DC = 75%. The result would be a pool of lotto numbers, say, 15-20. The user then would wheel the pool of lotto numbers by using one of the lotto wheels that accompany MDIEditor and Lotto. It was the best lotto strategy of its time. But it was a tedious and very limited method! The strategy can by applied automatically by running MDIEditor and Lotto. The user will enable just one filter. For example, in the lotto-5 game the player enables only the maximum value of Any5: Max_Any5 = 13. The program then generates '5 of 5' combinations, instead of wheels. The lotto player can still 'wheel' the output file by 'Strip-wheeling' it with the latest version of Util-532.EXE. The strip-wheel function is far superior to any other lotto wheeling method. For starters, you can shuffle the output file, before strip-wheeling it. Shuffle it several times. The resulting wheels (from '2 of 5' to '4 of 5') will definitely get better results. That translates to higher prizes, including '5 of 5'.
Again, it's only one filter, and only its maximum value. Why shouldn't I enable all the ANY filters following the idea in the original lotto strategy? The median for any filter is calculated automatically by MDIEditor and Lotto. The median in real-life drawings is around 55%. That is, in around 55% of the drawings the filter shows values equal to or less than the median. Let's look at a few numbers in the case of a 5/53 Mega Millions (Big Game) lotto game.
• The median for Any_1 is 1. It tells that in around 55% of the drawings, at least one of five Mega Millions (Big Game) number is a repeat from the last 2 draws. The skip is always equal to number of draws minus one. If the skip is equal to zero, it means that the Mega Millions (Big Game) number is a repeat from the very last draw, or the most recent draw. A skip value of zero shows also that a Mega Millions (Big Game) number hit in two consecutive drawings. If the skip is equal to 5, it means that the Mega Millions (Big Game) number last hit was 6 draws back.
You should always run MDIEditor and Lotto WE to get the current medians in your Mega-Million game, or any other game. Also, be mindful of the subtle differences between the median skip of an individual number and the median skips of the ANY filters. The frequency reports validate the value FFG calculates for the median skip. The ANY medians refer to at least N of 5 repeaters. The median of the middle ANY filter (Any_3, in this case of 5 number draws) is the closest to the median skip of an individual number.
Thus, a more complete and powerful Mega-Millions strategy can enable all ANY filters:
* MD5 Winning Reports - Layer 1 *
* File: C:\LOTTERY\LOTTO5\D5; Date: 12-28-2004
Line Ion1 Ion2 Ion3 Ion4 Ion5 Any1 Any2 Any4 Any5 Ver1 Ver2 Ver4 Ver5
no. 1 1 1 1 1 1 1 1 1 1 1 1 1
Med> 21 20 5 2 8 1 2 8 13 2 7 21 45
Avg> 34 37 8 3 24 1 3 9 16 1 1 0 0
StDv> 35 41 8 4 58 1 2 4 11 4 10 36 130
1 16- 9- 2 1 20- 0 1 14+ 19+ 1- 1- 26- 48-
2 88+ 134+ 2- 1+ 325+ 0 1- 2- 11+ 2- 14+ 28+ 352+
3 67+ 19- 5- 0- 0- 0- 2- 5- 9- 5- 9- 9- 10-
4 36+ 154+ 23+ 4+ 48+ 6+ 8+ 16+ 17+ 6+ 16+ 21+ 110+
5 11- 37+ 5+ 0- 1- 0- 0- 4 9- 1 5+ 12 37+
6 16- 26+ 3+ 7+ 6- 1+ 1- 4- 11+ 1- 1- 12- 36-
7 214+ 13+ 0- 0- 21+ 0 3- 6- 7- 3+ 6- 14- 55+
• The median for Any_2 is 3. It shows that in around 55% of the drawings, at least two of five Big-Game (Mega Million) numbers are repeaters from the last 4 draws. That is, one of the repeaters can be from the most recent draw (#1), while the other repeater hit last four drawings back.
• The median for Any_3 is 6. It tells that in around 55% of the drawings, at least three of five Mega Millions numbers are repeaters from the previous 7 draws.
• The median for Any_4 is 11. It shows that in around 55% of the drawings, at least four of five Mega-Million numbers are repeaters from the last 12 draws.
• The median for Any_5 is 20. It tells that in around 55% of the drawings, at least five of five Mega Millions (Big Game) numbers are repeaters from the previous 21 draws. In the last case, at least five of five and exactly five of five define the same measure.
Max_Any_1 = 2, Max_Any_2 = 4, Max_Any_3 = 6, Max_Any_4 = 11, Max_Any_5 = 21. Moreover, we can also enable the minimum values of the ANY filters (all the filters in MDIEditor and Lotto, for that matter). The reduction in the amount of Mega Millions (Big Game) combinations to play can be tremendous.
3. Useful Mega Millions & Big-Game Links And Resources
The footer of this page shows the most significant pages of this web site. You will find several free systems and tons of free software to play and win. The list of my lotto freeware is so long, that I can't afford to put it on this startup page. Check the software download site for all that's available for free.
The most powerful software capable of handling the Mega Millions Game is known to the world as MDIEditor and Lotto. It has specific functions that crunch two types of Mega Millions (Big Game) games: '5+1' and '6+1' (in case one will pop up!) The '5+1' is the most common type of Mega Millions (Big Game) lotto. The lottery commission draws five regular numbers (e.g. from 1 to 53); then a Mega Millions (Big Game) ball is drawn (e.g. from 1 to 42). The Mega Millions (Big Game) number can be equal to any of the previous five regular numbers.
• Not to mention, MDIEditor and Lotto WE is totally free (for registered members of the software download site)!
This site offers also the best, bar none, Mega Millions (Big Game) random numbers generator and odds calculator. The engines are online ActiveX controls you can run at any time — freely, of course! Not to mention that the Mega Millions (Big Game) combinations are optimized. You won't find such feature anywhere else.
Other valuable resources include the results (drawings) of Mega Millions from the beginning of the lottery game and statistical reports of the Mega Millions lotto numbers ranked by frequency. Such resources require paid membership (a reasonable fee valid for the lifetime of this site).
Doctor in Occult Science of Megalogy
The best online Mega Millions (Big Game) odds calculator & lottery, lotto, Mega Millions, combination, random number generator.
Calculate, generate permutations sets, arrangements, combinations (including Mega Millions), exponents for any numbers.
The universal combinations generator for any lotto, Keno, Mega Millions (Big Game) game: N numbers taken M at a time, in K steps.
Generate a wide variety of combinations inside the FFG median bell, including Mega Millions.
A results file (drawings) in Mega Millions from the beginning of current game format. The file is in LotWon format — ready to use by MDIEditor and Lotto.
Genuine Mega Millions wheels, balanced and superior from the standpoint of lexicographic index.
Resources in Mega Millions, Software, Wheels, Systems.
See a comprehensive directory of the pages and materials on the subject of lottery, lotto, software, systems, and wheels. The link is displayed in a new window. If the page content is of interest to you, copy-and-paste to that lottery page of yours: SaliuLottery.txt or something similar. Copy as much as you can in that text file. By editing that page in your own words will result in a very effective Mega Millions lottery manual.
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