
• BrightH3.exe ~ version 3.2 ~ August, 2011 ~ free-to-run horseracing software for registered members.
High-powered integrated horse racing software — the most powerful software packages for betting at the horse tracks, especially OTW (off-track wagering).
A new utility runs all 32-bit applications under 64-bit Vista/Windows 7, including the interface. The program is named BH.exe; included also is the source code, BH.BAS. The menu batch file H.BAT is still present and the users of Windows XP (or 32-bit Windows) can have two choices. Type H or BH (in Vista/Windows 7) to start the command and control. The tutorial and the README files have been adequately updated. You can read also a webpage that presents useful information on the so-called Command Prompt introduced in Windows 2000 and subsequent versions of the operating system.
First, you need to become a registered member of this Web site (for a reasonable membership fee). Then, you need to download BRIGHTh3.exe from the main software download site. All newcomers must go there first to read all necessary information. BRIGHTh3.exe belongs to software category 5.3.
We present now the four menus and their applications and functions.
This menu comprises the most important programs and functions of the BrightH3 software package.
1) The software user will always start with creating (once) and then updating (in every run) the data files.
2) The most logical next step is the creation of the winning reports.
3) Next, analyze the winning reports and determine the level of some filters — the process of strategy selection.
4) The end-result should always be the process of generating horseracing trifectas (or triactors, as known in Canada).
* Option 'E = Edit Data Files (Edit Files with MDIEditor And Lotto WE for 64-bit Windows)'
* Option 'M = Edit Data Files (Edit Files with MDIEditor And Lotto WE for 32-bit Windows)'
It opens an empty window of MDIEditor to type in or paste in the horse racing results (races, draws, past winning numbers, etc.). The file is always saved in text (ASCII) format.
It is recommended to name your horseracing file DATA-h3, since it is the default in many cases. DATA-h3 must have exactly 3 horse numbers per line. The numbers must be separated by one or more blank spaces. You can also use commas , as the field separator. The universal field separator should be the blank space.
An example of the contents of DATA-h3 for 10 horses:
The first menu item (E) opens my MDIEditor in 64-bit Windows (in "C:\Program Files (x86)\MDIEditorLottoWE\MDIEditWE.exe"). The other item (M) takes care of the 32-bit Windows: "C:\Program Files\MDIEditorLottoWE\MDIEditWE.exe".
You might want to check your installation of MDIEditor And Lotto WE. Reinstall, if necessary, to match one of the above program locations.
Program name: Any text editor can be used for this task.
For more info, read:
Please read also a very basic tutorial (part of this horseracing software package):
The concatenation is done in Super Utilities (option Make/Break/Position, then Make, then option 1 or 2: Make DH3 from DATA-H3 and SIM-H3).
Here is the best procedure of creating the SIM-H3 and DH3 files to meet the size requirement of 130000 (one hundred thirty-thousand) horse racing straight sets (lines). Simply run Super Utilities (SoftwareHorses3.EXE), option S = Files (SIM-H3, count lines). Generate 130000 straight trifectas. You'll have a SIM-H3 file in seconds.
See also the info for Menu #2, option B = Concatenate files.
* Option 'W = Winning Reports (WH Files)'
S = SUPER reporting (WH3.x and MH3.x): a Dh3 file against itself (like in the lotto software Bright5, 6).
Type 200 (or more) for the length of each report. Type DH3 for the name of the data file, and the default for total races to use. Type WH3.1 to WH3.6 and MH3.1 to MH3.6 for the report names in the S option.
The 6 + 6 WH/MH report files will show a number of parameters or FILTERS. Based on the reports, you feed the straight set generating program (L or R) with the filters. The process of setting filter values is known as STRATEGY SELECTION.
Program name: ReportH3.exe.
For more information, read:
* Option 'O = Sort Filter Reports by Column'
Program name: SortFilterReportsH3.exe.
For more information, read:
* Option 'C = Check Strategies (Filter Settings)'
Program name: StrategyH3.exe.
For more info, read:
* Option 'H = Strategy Hits in the Past'
Program name: StrategyHitH3.exe.
For more info, read:
* Option 'L = Lexicographic Trifectas'
Each horseracing trifecta generating program has several functions of its own.
In addition, options N to 3 offer additional choices: EXCLUSIONS (or unwanted numbers). The user can select to filter out from 0 (no exclusions) to 5 exclusions. No number selected in the exclusion will show up in any of the trifectas generated.
R = Straight trifectas between positional RANGES
* R -- Program name: CombineH3.exe – it generates horseracing trifectas in RANDOMIZED MANNER. That is, the program starts and ends the generation anywhere in the horseracing set, instead of lexicographically.
In addition, options 0 to 3 offer additional choices: EXCLUSIONS (or unwanted horse numbers). The user can select to filter out from 0 (no exclusions) to 5 exclusions. No number selected in the exclusion will show up in any of the pick 3 sets generated.
S = SHUFFLE numbers (ALL horse numbers in game)
* Both programs above, as well as other programs, have two more functions that also eliminate unwanted triactors or trifectas:
For more info, read:
* Option 'P = Pairing Reports, Custom Grids, Straight Trifectas'
The program plots the horseracing report of horse-number-pairings. It also builds a custom grid consisting of pairings chosen by the user. For example, the user can build a grid with pairing rank #8 and pairing rank #9 (instead of only #1 and #2 as in the 'wonder grid'). You will notice that pairs #6+#7, or #7+#8, or #8+#9 come out with good frequency. You want to play them after a number of skips.
The Custom Grid will generate trifectas to 2 output files similar to the output files in Make/Break/Position in Super Utilities.
I noticed in my horseracing real data file that pairing ranks #6 and #7 performed very well in generating hits for the very next race (drawing). Also, 2-way combinations of pair-ranks #1, #6, and #7 fared very well (from one race to the next).
The program also finds the pairings that have not come out within a range of races (function F, like the W reporting in the main menu). Then, function G generates trifectas for the missing pairings by setting the TWO filter.
Finally, the C function will check the 2 output files to see how they fared in the past (100 or 200, etc. races).
This program can be useful also in conjunction with the LIE (REVERSED) strategy feature present in all trifecta generators. The pairings do not lead to winning straight sets the very next race (draw), far more often than not.
Program name: PairGridH3.exe.
For more info, read:
* Option 'F = Wheels from Files'
The function is useful if you want to reduce the number of horseracing straight sets in an output file previously generated. For example, you generated hundreds of trifectas in CombineH3.exe with light filtering; you want to play only a handful of horseracing combinations that have no more than k numbers in common (horseracing wheeling); evidently, you settle for a lower-tier horseracing prize.
Program name: WheelInH3.exe.
For more info, read:
* Option 'B = Birthday Paradox Strategies'
Can such mathematical knowledge be applied to gambling, especially horseracing, in addition to lottery? I was skeptical when I first heard about it and asked about it. The difficulty of achieving thorough understanding of this phenomenon was caused by a parameter I call number of elements. Indeed, the roulette numbers repeat. You can see them all the time, if the casinos turn on the electronic displays known as the marquees. But is there a rule, a mathematical formula that enables us to calculate the repeat probability?
I thought more deeply on this repetition fact. For example, I look at a sequence of 8 roulette numbers as an eight-element string. The degree of certainty is better than 50% that such string should contain one repetition (duplication). One of the eight numbers should be a repeat with a 50-50 chance. The same is true about horseracing drawings. In this case, the element is the index of the combination (or set) drawn. Every horserace trifecta, for example, is defined by an index or lexicographical order, or lexicographic rank.
With this new knowledge in mind, I studied some real data: Lottery drawings and roulette spins. I was somehow surprised to discover that repetition occurs close to that cutoff point of the 50-50 chance! I should also point out that the strength of the analysis and system creation is stronger at the beginning of the game. For lottery and lotto, the beginning is clear: A game starts with the first drawing of a game format.
Program names: Collisions.exe, BirthdayParadox.exe.
For more info, read:
* Option 'S = Super Utilities'
D = Duplicates: Strip and Wheel
F = Frequency Reporting by Number
W = Check for Winners
T = Sort or Add-up Data Files
G = Generate Combinations, Favorites, Least-Number-Groups
M = Make/Break/Position (DH3, Positional Ranges, Break Long Lines to 3-Number Straight Sets)
1 = Singles Rundown
2 = Pairs Rundown
Program name: SoftwareHorses3.exe.
For more info, read:
* Some of these functions represent standalone programs. Other functions belong to older programs, but the names of the functions were less obvious to some software users. For example, several users asked me how to generate horseracing trifectas from groups or pools of horse numbers. There are no programs with relevant names. But the functions are well represented in large programs that provide a plethora of functions! In this particular example, the trifectas generators from pools or groups of numbers belong to the utility software. The older version was Util-H32.exe. The newer and more potent incarnation is SoftwareHorses3.exe.
* Option 'N = 3-Number Trifectas from Pools of Numbers'
Program name: SoftwareHorses3.exe, option M: Make/Break/Position.
The groups of horse numbers can be listed in files, in one line or multiple lines. For example, SkipSystem.exe created for you a pool of horse numbers. The file in text format consists of one line of 7 numbers. You want to generate straight trifectas from those 7 numbers. Total of straight trifectas of 7 numbers: 7 * 6 * 5 = 210. That amount is a maximum, as some combinations repeat. In SoftwareHorses3.exe, you select option M: Make/Break/Position. Then, option Break, then option 2 = All 7 Numbers Equally. The function will generate your 210 straight trifectas (a.k.a. triactors) in a matter of seconds.
The same function can also generate trifectas from multiple lines of 3+ numbers each. For example, you had 10 lines, for each of your horse number (my favorite number of horses per race); each line has 6 other horse numbers, as the best pairs of each of the 10 numbers.
You can apply in this function a powerful filter: the Least feature. Actually, you will eliminate all pairings in a special file WORSTh3 created by the same SoftwareHorses3.exe (option F: Frequency). It is recommended now, in strong terms, to use WORSTh3 instead of LEASTh3. Of course, you can apply both files one at a time!
For more info, read:
* Option 'P = 3-Number Straight Trifectas by Positions'
Program name: SoftwareHorses3.exe (menu #1), option M: Make/Break/Position.
You can generate horse racing trifectas based on positions or positional ranges. If you run the statistical functions of my horseracing software (plenty of them!) you will see that the horse numbers are strongly biased regarding the position. You can read at SALIU.COM a lot about ranges or positional ranges in lottery. Just search. You will see living proof that the lotto numbers follow the Fundamental Formula of Gambling (FFG). Each position has lotto numbers based on the FFG median.
Just look at the Powerball game format starting in January 2009. In 36 drawings, only 19 out of the 59 Powerball regular numbers have come out in the 1st position. The numbers 2 and 7 came out 5 times apiece; the Powerball regular numbers 1,3,5,6, 8 came out 3 times each. Meanwhile, numbers 24 to 59 have not hit yet. For the 5th position, only 18 numbers have hit, especially in the range 50 to 59. You can use the same option M: Make/Break/Position in SoftwareHorses3.exe software, but select Position/Ranges.
You can apply in this function a powerful filter: the Least feature. Actually, you will eliminate all pairings in a special file WORSTh3 created by the same
SoftwareHorses3.exe (option F: Frequency). It is recommended now, in strong terms, to use WORSTh3 instead of LEASTh3.
For more info, read:
* Option 'F = 3-Number Straight Trifectas from 3 Frequency Groups'
Program name: SkipDecaFreqH3.exe, options: L = Trifectas, Lexicographic; R = Random Trifectas. Then, select the screen pertaining to the filters based on the 3 horseracing frequency groups.
For more info, read:
* Option 'D = 3-Number Combinations by Decades'
Program name: SkipDecaFreqH3.exe, options: L = Trifectas, Lexicographically; R = Random Trifectas. Then, select the screen pertaining to the filters based on the horseracing decades.
For more info, read:
* Option 'U = Under/Over Strategies'
Program name: UnderOverH3.exe.
For more info, read:
* Option 'C = Check Abbreviated Systems or Wheels'
Program name: WheelCheckH3.exe.
For more info, read:
* Option 'R = Boxed & Random Trifectas'
By the way, the following is the best method of record-keeping. Record only results from races with 9 or more horses, but do NOT write numbers greater than 10! If the results have numbers greater than 10, discard the race. Play only in races with 9 or more horses, as the payouts are much more favorable to wagering (bigger payouts, especially for trifectas).
Program name: BoxRandomH3.exe.
For more info, read:
* Option 'B = Concatenate Text Files, Make Big File'
Program names: Internal function in BH.exe.
For more info, read:
* The majority of the programs in this menu represent GENERAL-PURPOSE lottery and gambling software, applicable to horseracing as well.
* Option 'S = Sort Data Files'
This task can be also performed specifically for horseracing data files in Super Utilities (Main Menu), option T = Sort or Add-up Data Files.
Program name: Sorting.exe.
* Option 'C = Check Winners'
This task can be also performed specifically for horseracing data files in Super Utilities (Main Menu), option W = Check for Winners. It is the recommended method, as it is always up-to-the-date.
Program name: Winners.exe.
* Option 'R = Shuffle or Randomize Elements'
Program name: Shuffle.exe.
For more info, read:
* Option 'M = Sum-up Lottery, Horseracing Data Files and Games'
Program name: Sums.exe.
For more info, read:
* Option 'K = Create Lotto, Lottery, and Gambling Systems'
Program name: SkipSystem.exe.
For more info, read:
* Option 'F = Rank Lottery or Horse Numbers by Frequency'
Program name: FrequencyRank.exe.
For more info, read:
* Option 'V = Verify Data Files'
Program name: Parsel.exe.
For more info, read:
* Option 'D = Skips, Decades, Frequencies'
Program name: SkipDecaFreqH3.exe.
For more info, read:
* Option 'T = Cross-Checking Lottery Strategies'
Program name: FileLines.exe.
For more info, read:
* Option 'U = Text File Reverser'
Program name: UpDown.exe.
For more info, read:
* A majority of the programs in this menu represent GENERAL-PURPOSE lottery and gambling software. They can be useful for horseracing, however.
* Option 'P = Generate All Possible Type of Sets'
You won't find a similar software title anywhere else — now, or in the near future.
Program name: PermuteCombine.exe.
For more info, read:
* Option 'L = Software for Lexicographic Order'
You won't find a similar application anywhere else — now, or in the near future.
Program name: LexicographicSets.exe.
For more info, read:
* Option 'B = Generate Combinations inside FFG Median Bell'
Program name: BellCurveGenerator.exe.
For more info, read:
* Option 'F = Lexico-Index File'
Program name: DrawIndex.exe.
For more info, read:
* Option 'O = Probability, Odds Calculator'
The 'Generalized' option calculates the odds for any two-in-one lotto games, including Powerball, Mega Millions, and Euromillions. The 'Horseracing' option calculates the odds for exactas (top 2 finishers), trifectas (top 3 finishers), superfectas (top 4 finishers), etc. The horse racing odds are calculated also as STRAIGHT and BOXED.
Program name: OddsCalc.exe.
For more info, read:
* Option 'S = The Definitive Probability, Statistics, and Gambling Software'
You won't find a similar software program anywhere else — now, or in the near future.
Program name: SuperFormula.exe.
For more info, read:
* Option 'H = Play-Last-N-Draws as a Lotto Wheel'
Program name: CheckHits.exe.
For more info, read:
* Option 'U = The Old Horseracing Utilities'
Program name: Util332.exe.
For more info, read:
The downloading of the software is easy (if you are a registered member), but the installation might be a little tricky. The INSTALL.BAT file was designed for Windows 95/98. The best method is to go to the Command Prompt (Win 2000 and later). Create a directory (folder); e.g. C:\BRIGHTh3. You can do that in Windows Explorer as well. Download BRIGHTh3.EXE to C:\BRIGHTh3. Click on BRIGHTh3.EXE to decompress the file automatically. Read the README.TXT file.
* Highly recommended: Keep ALL files of a software package in the same directory (folder). That includes your data files (DATA-h3, SIM-h3, DH3, etc.) It is much easier to type a file name without the path to an outside folder *
For the best results, work at the command prompt in C:\BRIGHTh3. You might want to preserve your less potent PickH32.EXE installation. For maximum safety, rename your current C:\BRIGHTh3 to C:\BRIGHTh3old. If everything goes as expected, you can then delete C:\BRIGHT3old.
Best of luck!
5 6 10 (race #1, or the most recent)
6 4 3 (2nd most recent race)
3 10 4
2 3 4
8 6 3
1 7 4
BrightH3.TUT (more info on horseracing data files, including the very important operation named concatenation).
This version of BrightH3 requires a DH3 data file of at least 130000 (one hundred thirty-thousand) races (lines).
Create the winning (WH & MH) reports. Press F5 (or W in BH) to generate the reports. There is only one option for horseracing:
The program sorts the WH3, MH3, GRH3, DEH3, FRH3, SKH3 reports by column, helping the user see more easily the filters -- e.g. filters of wacky values. The sorting is done by type of winning reports. The program also offers the correct choices (correct names) for filters to sort.
The function analyzes the 6 + 6 WH/MH reports to establish any type of horseracing strategy, between MINIMUM and MAXIMUM values. The strategy report will show how many times a particular horseracing strategy hit in the past races. In other words, we check how a collection of filter settings would have fared in the past.
The program also creates the strategy files in the correct format (error-free); the strategy files are named STH3.000 and STH3.0 (defaults). You need to remember the ST file names! It's a very good idea to create a simple text file where you record various horseracing strategies: ST names and what the strategies are based on.
It generates straight trifectas for situations when a particular strategy (as in the STH3*.* files) hit in the past. The program needs an input file created by StrategyH3.EXE (the previous function). The input file (STH3.HIT) consists of the race IDs for the hit situations. Otherwise, the user will manually input the filter settings and the race IDs (maximum attention required!)
* Option 'R = Randomized Triactors'
This is the ultimate goal of LotWon horseracing software: Generate winning straight trifectas (triactors are the same). We keep records of past horseracing races (maintain data files), then analyze the data files and generate the winning reports. Then, we analyze the WH & MH reports and select filter values for our horseracing strategies. We finally apply the horseracing strategies to the straight set generators.
* L -- Program name: LexicoH3.exe – it generates horseracing trifectas in LEXICOGRAPHICAL ORDER. That is, the program starts the generation at lexicographic index #1 (i.e. 1 2 3) and ends at the last index in the horseracing set (i.e. 10 9 8).
Functions in this program:
N = Normal Lexicographic - NO ranges - NO favorites
1 = 1 favorite number - NO ranges
2 = 2 favorite numbers - NO ranges
3 = 3 favorite numbers - NO ranges
P = PURGE an output file of straight sets
Functions in this program:
0 = NO favorite digits, NO shuffle
1 = 1 favorite number - NO shuffle
2 = 2 favorite horse numbers - NO shuffle
3 = 3 favorite numbers - NO shuffle
This program is NEW and replaces the GridCheck and GridRange programs in the Bright software for lotto and pick lottery.
This program takes an input file of straight trifectas and converts the straight sets to 'k of 3' lotto-like wheel format - from '1 of 3' to '3 of 3', both straight and boxed; also, a number of straight sets can be input in a random manner, without any wheeling.
I had written an original essay touching a few issues of creating winning systems from the Birthday Paradox, or the probability of repetition. Such systems
would apply to games of chance such as lotto, lottery, roulette ... and more. There are lottery players and gamblers who now realize how important the probability of repetition is.
This piece of software bundles a lot of utilities for 3-number horseracing games. Each function in turn has several features of its own.
S = Files (SIM-H3, Count Lines)
Generate horseracing trifectas from pools or groups of numbers.
Generate 3-number trifectas from 3 lines of numbers representing the 3 positions in a triactor.
Generate trifectas based on frequency: "hot" numbers, "mild" numbers, and "cold" numbers. Run first the Frequency Reporting module, and then the combination generator (lexicographic or random).
Generate horse race trifectas decade by decade. I consider that a 12-horse race has 3 "decades": 1-4, 5-8, 9-12. This feature was meant to match the decade feature in the lotto programs.
A special trifecta generator based on FFG median. Two FFG medians are considered (for 10 horses):
~ Under = the latest one: from lottery drawing #1 to #499;
~ Over = the next one: from draw 500 to end of file.
This is less potent gambling strategy; it works better at roulette and horseracing.
The special horseracing wheeling software verifies the abbreviated systems (wheels) for missing trifectas; if missing, the software will plug-in the lines needed to complete the horse racing wheel. Also, the program generates original abbreviated systems.
~ The program generates TRIFECTA combinations either BOXED or RANDOM. Usual filters can be applied, although they behave differently for the 'boxed' generation. That's so because our results (real races) are always in 'straight' format.
This function takes a number of text (ASCII) files and concatenates them; i.e. it puts all the files into one. The function is useful when you need to combine multiple output trifecta files (OUTh) or LIE files and work with one files, instead of working with the files step by step (e.g. PURGING output trifecta files). Useful also in creating DH: DATA-H+SIM-H.
Sort your lotto files in ASCENDING order (both horizontally and vertically, by multiple columns). This function is a great utility in conjunction with the data files. The numbers in every combination (line) in a lotto data file must be sorted in ascending order. The horseracing results files are not sorted in ascending order horizontally -- they are only nicely formatted.
Check for winning numbers in OUTPUT files against REAL results files (real races). The trifectas to play were saved first to output text files by the combination generators.
Shuffle lottery combinations or trifecta files (text files); then go to the line equal to the probability median (FFG = 50%). The program can also shuffle numbers in a highly randomized manner. There is a plethora of randomization functions in this program! It is the most comprehensive random number generator ever – everything randomizing-wise in one potent program!
The program calculates the number of horseracing trifectas that add-up to a sum-total. It also calculates the sums of each race in results files, plus root sum, and standard deviation. You can generate such horseracing trifectas and save them. The program creates summary reports for the game: Every sum-total and its amount of trifectas, plus percentages.
This program creates lottery and gambling systems based on two or three consecutive skips; the most recent skips make it into the system. The last trend is the most powerful, as it has a mathematical foundation: The Fundamental Formula of Gambling (FFG). All randomly generated numbers tend strongly to repeat after a number of trials (skips) less than or equal to the FFG median.
This program generates frequency reports two ways: 1.- Regardless of position; 2.- Position by position. The horse numbers are ranked by frequency in descending order, from hot, to mild, to cold.
This program parses the horseracing data files to make sure they comply with the format required by LotWon lottery and gambling software, horse racing included.
The program shows the horse racing races as strings of skips, high/low, odd/even, increase/decrease from previous race. The program also generates a horseracing-decade report and a report of frequencies from 3 groups: hot, mild, cold. You can use the skips, high/low, odd/even, decades, frequencies as filters in the trifectas generators or the purge function. The horse-racing software can check if or when a strategy hit in the past. The 'Strategy Hits' function reports how many straight sets a particular horseracing strategy would have generated in winning situations.
The program writes to disk the lines of specified indexes in a file, usually a strategy file created by STRATEGY*.EXE horse software. You created the W*.* files in the Command Prompt LotWon software. You also generated the statistical reports in 'MDIEditor And Lotto WE'. You then created the strategy file for the stats in 'MDIEditor And Lotto WE'. You want to see the same line numbers in WS*.* files for a more comprehensive horseracing strategy.
The program reverses the order in text files: the bottom becomes the top. Useful in arranging the horse racing data files in the order required by LotWon software. Uncooperative Web sites publish horseracing histories (drawings, results) in an unnatural order: The most recent drawing goes to the bottom, instead of the TOP. Ion Saliu's lottery and gambling software requires starting with the most recent draw or race, and go all the way down to the oldest drawing in that lottery/horseracing game (bottom of file).
This software generates ALL possible types of sets: Exponents, permutations, arrangements, combinations - and Powerball, Mega Millions, Euromillions combinations. The software generates the sets in lexicographical order or randomly. The sets can be numerical or be composed of words.
An example of exponents (N=3, M=3): 111,112,113,121,122,123,131,132, etc.
An example of permutations (N=3): 123, 132, 213, 231, 312, 321.
An example of arrangements (N=3, M=2): 12, 13, 21, 23, 31, 32.
An example of combinations (N=3, M=2): 12, 13, 23.
The program finds the lexicographical order (index or rank) of a given set and conversely finds the set for a specified index (rank, or numeral, or lexicographic order). Applicable to these set types: Exponents, permutations, arrangements, combinations, Powerball (5+1), and Euromillions (5+2) combinations.
This software generates combinations in the FFG median zone and inside the bell (Gauss) curve. The program can be used for: pick-3 4 lotteries, horse racing, lotto-5, -6, -7, Powerball, Mega Millions '5+1', Euromillions '5+2', roulette, sports betting, and soccer pools.
This program opens a horseracing data file (drawings) and adds indexes to the corresponding trifectas in the file. The indexes are calculated based on the arrangements lexicographical order or index for that type of horseracing. For example, a 10-horse game consists of 10 * 9 * 8 = 720 arrangements. The lotto combinations are 'boxed' arrangements.
The probability software calculates all the ODDS of any lotto game, including Powerball/Mega Millions and Euromillions games, plus horse races. For example, the odds of a lotto-49 game drawing 6 numbers: '0 of 6'; '1 of 6'; '2 of 6'; '3 of 6'; '4 of 6'; '5 of 6'; '6 of 6'. The probability is calculated as EXACTLY and as AT LEAST 'M of N'.
SuperFormula.EXE is the definitive software for statistics, probability, odds, gambling mathematics ... and much more. The functions are grouped in 12 categories. Each software category has its own detailed sub-categories. This unique application grew from the request by many people to create software to automate the calculations in the Fundamental Formula of Gambling (FFG). FFG discovered the most fundamental elements of theory of probability and also the Universe: The relation between the degree of certainty (DC), probability p, and number of trials N.
The lottery and horseracing utilities check for winning numbers in files of real drawings or horse races. A data file will be checked against itself as if playing the last N races before current draw. For example, check the wins when I play the last 57 draws in a 6/49 lotto game; the odds of '3 in 6' are 57 to 1; how many '3 of 6' hits and other hits in 100 lottery drawings?
This piece of software was superseded by Super Utilities (option S in the Main Menu). Just nostalgia, I guess!
The BrightH3.exe horse racing software is available from the downloads site:
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